![]() ![]() ![]() Hammer of Sol- Allows you to summon a flaming hammer, and throw it. ![]() Their main weapons are Scout Rifles or Auto Rifles. Towering Barricade grants you and your allies more cover and protection, but you'll have to peek over the sides to shoot. Rally Barricade, although not providing as much cover, allows you and your allies to peek over and fire back at the enemy. There are 2 types of walls you can choose: The Rally Barricade, and the Towering Barricade. Their special ability let's them summon a wall. Their grenades are one of the most powerful, besides the Warlock class. But, it is a powerful punch (seeing as how Shaxx just punched the crap out of a Fallen, and it never got back up). Their melee ability is basically a charge, or a hammer throw, or a ground slam (depending if you guys want Forsaken supers as well), while the regular melee ability is just punching enemies. They have the most resilience (meaning they can soak up a lot of damage before dying), but low mobility. Titan- Titans are proud and disciplined Guardians. They cannot die, unless you take away their light, or destroy their Ghost (R.I.P Cayde-6. You see, these "Ghosts" would find either a Human, an Awoken, or an Exo who is fit to be a Guardian. The Traveler, in a last resort, created something called "Ghosts". Guardians are chosen by the Traveler (which is basically their God). Before we start, let me explain what Guardians are. So, before we get started officially, I need you guys to choose which class, subclass, and weapon to choose. ![]()
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